I'm trying to get a better handle on making environments in Unreal, so I decided to take a piece of concept art and try to make an environment based on it. Not necessarily going for 1 to 1 exact recreation but trying to build it in such a way that its true to the concept. I decided to use "The Highway of Tomorrow" by Syd…
alright guys...I come again for your wizzzzdom. I heard a rumor that lightmaps just 'happen' in unreal without much input from the artist. In my opinion 'said' lightmaps look pretty darn good in Unreal. So i have a few questions for those of you who use this tech. * What, if any, parameters does a contebnt creator have…
Hello, I'm a 3D Artist, I wanted to learn the unreal engine and I am looking for an unreal engine 5 course or tutorials for beginners to advance plz. can anyone suggest some? or provide a link?
Hi guys just looking for a quick bit of advice, I am just switching from q3 mods to unreal 2004 a bit dated I know but anyway,,, I am basically looking on the standard animation listing i.e. quake 3 models have an animation.cfg with the listed movements. Does unreal feature the same and if so where can I find out ???? Many…
Is there any common sense when rigging for unreal is the subject or "do what works best for you" is the way to go ? Do people still use Unreal Maya rigging Tools (ART) ?
Hi! I'm new to Unreal and currently trying to gather all the info I can about it before start. What's the basic workflow to get a rig going in Unreal? Can we import our own rigs from a DCC into Unreal? I know there are things to consider, like corrective blend shapes do not read. What extension do we use? I've heard of…
I've just started learning 3.0 , following tutorials and such. I'm wanting to bring a mesh in from XSI and blend tiling textures together on it, like when you paint the textures for terrain in unreal ed. Does anyone know if there is a way to do it in unreal ed, or take the textures into XSI and do the blending there? I…
Hey, I'm looking for PBR props that include the original meshes (fbx or other). Is that standard in the Unreal store, is it case by case? Does their store legally bind the purchaser to only use the Unreal Engine? I'm using a different engine completely, which while inverting the roughness is all I need to do in substance,…
Gang, ive been trying to learn Unreal using videos. And its gotten me a decent ways along, but I know from my own experience I learn better with books and projects. My goal is to be able to bring my models/rigs into unreal and be able to move them around. Do you have any suggestions on books or articles that have self…