Hi. I need some help regarding where to place highlights when doing handpainted textures. I am an amateur so please bear with me. As I know it, highlights are placed at areas where the light is the strongest. However, many reference that I see, seem to have their highlights placed randomly. Some use highlights to separate…
Hello~ You may know me from my Bakery diorama or from the monthly Handpaint ArtJam I just recently got the courage to post my work and i most say; i regret not doing it before.I decided to start a general thread where i can post thing i'm working on, no matter the project! I'm currently working on 3days diorama, Why 3 days…
Can we make a list of the companies that still use and are going to keep using handpainted techniques for the next upcoming years? Everybody is moving next gen, yes that's great, but here in polycount there're a lot of artists who are passionate about painting this technique since is more like old school painting. If…
Hello all! In this thread I will be documenting my progress for my newest personal project. I recently finished playing Breath of the Wild on the switch and I absolutely loved it. I want to make a small diorama in unreal engine of one of my favorite parts, a stable! The specific stable I'm trying to replicate is the…
Hi everyone, well other than very basic stuff, I am new to Modelling and Texturing. I thought i would try my luck with Handpainted things and Low poly Models. I would like to show you some textures i did the last few days :-) I am not really happy with them. Some look really nice close up but look horribly at a distance i…
Hey Polycount. For one of my classes' exam I have to make a handpainted scene with a few elements (house/tree/rock). After some brainstorming I've decided to go with a small scene with a Halloween vibe. I have about two weeks left on it as of today. The assignment has to kind of fit into a moba but is also meant for 3rd…
Hi Polycount! Long time lurker, first time poster :) I just finished a UE4 environment art project and wanted to share it. Original concept art by OKU - Artstation And some of my texture sheets I have more closeups and a video up on my Artstation showing some of the animations in the scene like the windmill, foliage, and…
Hello Polycount! I am a 3d artist specializing in lowpoly handpainted character models and assets, and I'm looking to devote myself to your project! I am able to do a variety of styles, from stylized to realistic to cartoon, and can work from minimal concept art to create characters to match your vision if you lack a…
I'm a 3D artist for games with 6 years of experience. The last 4 as the character artist. Looking for freelance/remote/contract or part/full-time employment. I have experience with realistic and stylized characters, hard surface for weapons and props, handpainted and PBR textures. I also know how to rig a character [but…
Hello there, I have a question regarding handpainting. For some reason the brushes in 3dcoat seem to be really choppy, they tend to only target one side when painting on strong edges, sometimes heavily bleeding over when painting inside cavities, even with a small brush. Meanwhile in blender the paint gets applied really…