Hello all! I am new to the forum so apologies if this is the wrong section. I am waiting in the queue to be placed on the Gumroad Tutorial list but I thought I would dive on in and introduce myself and show my sculpt. I'm Erik Jakobsen, a Senior Staff environment artist at Sony Santa Monica on the God of War dev team. I've…
Vehicles: centaur tank from Gears 2. The shader supported snow & mud buildup on the wheels that never made it in. Truck you ride in during a mission in Gears 3, and in a few cinematics around Anvil's Gate. Submarine, used to travel to . This thing is massive in game, uvs were spread out across 4 materials. Sub pods the…
Hats off Lee, the graphics look great, I like the unique color palette you guys got going. The only thing that bothers me about the graphics in this game are the faces on the characters, they seem to lack "soul" like in Star Wars Galaxies. Characters were too thin and lacked personality. I've actually never been a fan of…
We are looking to hire several Technical Artists (Generalist, Rigger & Lead), a Senior Animator and a Senior Creature Artist. Please visit link below to view job descriptions and apply. Thanks. https://www.arena.net/en/careers#listings
Making more progress! Started adding decals to the different areas and working on some buildings for the far background, loving how this is looking so far
War I did This Project last year. It's about a soldier wounded during the Iran-Iraq war. I was honoured to do it. I tried to convince them to do it more Dynamic and Action but they want this... so Here we are... I hope You like it and In the End, No to the War...
I am struggling with warp projection gizmo. it's inconvenient as hell and always blurry . Does anyone know an easy way to fit projection like UVMap modifier in 3dmax? I hope I may missed it somewhere.
Hello people! We're currently looking for a talented and dedicated texture artist to join us in creating War of Rights. The top priority at the moment is getting our weapons textured. You have to have quite a bit of experience since we'll require high detail textures with great historical accuracy. We at BlueHill Studios…
Sound the war drums, rally the troops, the enemy is approaching. Dominance War is almost upon us. Unfortunately, the start has been pushed back a few days and the main contest will now commence Thursday March 3rd, 2011. Quoted from dominancewar.com: Dominance War V - Main Challenge - Delayed to March 3rd! To ensure…
@Lev_314 thank you! @Melomad I haaaave, yes. Horns will have a fair amount of variety; slightly different curvatures, broken variants. Ears probably won't be modular, but will have sliders for size and angle. A minor gripe I have with some games is too much variety, to the point where it breaks laws of nature, and thus…