yeah totally agree, the snout is driving me a little nuts. thought the same thing about it looking more like a pig. cross breed ;) its a Pig-ion. ill keep trying to work on that and post up any more pics i do.
What the hell am I supposed to be looking at? Awesome images? That's all I can see there. And no, it does not have controller lag, it is an intentional design choice. There are many videos about it on the youtube, all made by FPS twitch shooter players or 13 year old xbox fantards who went around to their mates houses with…
Couple things... I agree with everything else that's been said too about the sky/breaking up the rocks etc. Watch your texel density, you have some objects like that rock in the foreground that look great, but your rock walls look a little muddy and like the texture is being stretched. I think your glass material needs a…
This might be a bit of a 'duh!' question, but do the UT2k4 and HL2 exporters support skin? Or are they somehow tied into physique? IOW, does it matter how you weight the verts or is the weight information independant of the method used to do the weighting?
Looks good man. Iom looking from my phone though so its not huge haha. Looks like you used up ur texture space perfectly. I think the texture size is ok, shouldn't need to downsize.
Agreed. I really cannot get excited about the Quake franchise one iota. Having said that I'm looking forward to seeing some of the character content. Kolby Jukes is one kickass modeler. Now BF2 on the other hand it just looking like incredibly good fun. The latest video on Gamespot makes me pant. It's not pretty.
Just to make the argument that should be obvious to anyone with an iota of sense here, it is absolutely not alright to expect a kid to stand up and recite any sort of pledge against their will. It is not even alright to force a kid to stand up for it, as that is showing support for the pledge being said, which obviously…
In cases like this one, it may be better to have two textures, a small alpha'd texture for things that are small and detailed like the clock hands and other similar parts and a larger, non-alpha'd texture for the rest of it. Of course it also depends on the game engine and how textures are compressed for the build and also…