have u check ur Mobo? http://en.wikipedia.org/wiki/Capacitor_plague some capacitor might be damaged , usually the top of capacitor became swollen/bulging and breaking on its tip. ( the normal one is flat ) the problem would not immediately stop your computer from functioning, but it will. computer repair shop know better .…
Client I'm talking with says he requires an STP file instead of an STL file. Do you guys know what program does that, or if Zbrush or maya can do that at all?
That's an awesome idea Eric. If Ryan manages to get that functionality into Crazybump it'll basically be a 1-stop texture shop! (Then all it needs is a tiling method like imagesynth )
Is there a course/workshops/tutorials in depth where is shown entire process for creating hard surface or characters for games or movies? I want to know all the steps. Because i don't really understand what to do next after modeling in Maya or sculpting in Zbrush
dustinbrown, what steps to reproduce? Does it not work in 100% of all cases or can you detect a pattern when it stops working? Seems a bit mysterious to me.
Hi there, polycounters! I'm looking for cool online geek shops with international shipping. Good online-stores with video-game artbooks, scale figures, t-shirts would be awesome. Where do u buy all this stuff in internet? Many thanks for your advices! :)
Yes, but it being in C++ means that there's nothing stopping a studio from implementing whichever scritping language they prefer on top of it without much difficulty :)
I have this floor material, and the intention is for it to tile horizontally, but not vertically. The edge (the long rectangles at the top) is the end of the floor, but the AO generated from this edge tiles and continues on the bottom of the texture (you can see it has a darker gradient at the bottom). How can I solve…
Hi, I have started an environment piece based on the quidditch supply shop from Harry Potter. I'm pretty new to this and I have a long way to go but thought I would make a post so hopefully I can improve as I go. Here is what I have so far: My main ref is from the Warner Bros. studio tour (but i am not looking to make an…