Hey Polycounters! I had an old High Poly shotgun of a Remington 870 Tactical that I decided to finally make game ready. I just finished developing my portfolio: www.Stockwell3D.com, so I thought I would work on finishing up some Props to add. This will be the first gun I've made that I'm taking to texture, so i'm really…
Hi folks, My name is Lulu. I am new in the game world. I don't have much digital works. I usually use pencils and oil... thank you for all comments/ suggestions. /bow~ .. don't know how to attach a pic yet.. 囧。。。
Thought I'd post this. Been meaning to do a shotgun for a while. With many Remington shotgun versions available, I chose the Marine Magnum as I haven't seen many CG interpretations of this done before. I've always enjoyed using shotguns in games, so I set about producing one myself. I'd call this one almost complete; but…
Remington 870 Shotgun WIP. Modeled this after watching Millenia's M37 tutorial. Looking for critiques. I still have to work on the barrel, magazine tube, rail, shell, and the bolt. 3ds max 3point shader 2k D,N,S,G 3.578 Triangles
I have been wanting to up my game in the Sub D world for some time now, and decided I would try my hand at a weapon with a few complex pieces. I'm starting simple as far as weapons go, just a Remington 870 Tactical Shotgun, my biggest challenge was the muzzle brake, the hand pump, and the rail. I was thinking of adding…
This is a robot I modeled but never finished in time for the Warriors Challenge, Trevor Claxton did the concept. The robot is 8000 faces with 3 x 2048 maps
Hey PC, so I've been working on and off this piece for the past few months. I've just finished my bakes and I thought I'd throw up a few shots. I'm pretty happy with the bake, but before I move on to texturing I thought I'd get some outside eyes on this just in case I've missed something. HIGHPOLY LOWPOLY - 11,857 tris All…