Since it seems that a lot of the body is covered in hardsurface..maybe you want to have a look at modelling/sculpting the cloth as opposed to using Marvelous? I would be a great learning point as well, especially since this is a personal piece(?)
Awesome hardsurface modeling man. I agree with some of the other comments, you should really add more detail on the head...or more so under the head. Other then that you should be proud, this is top notch stuff.
Konras, looks like pretty cool hardsurface work to me, I like everything except the hands, they just look a little bit too much like an 80s tv program robot would have hehe
Day 16 Fantasy Sword [WIP] I wanted to try and create the blade part of the sword in Zbrush to practice hardsurface since I haven't tried that before. Top model is my attempt at creating the blade in Zbrush.
Here is a 'pre zbrush' hardsurface updated version of the arc cannon following the critique offered by @Pav3d. Any further critique would be greatly appreciated before I start the Zbrush part of my workflow, thank you.
A sphere is heading in the right direction. HardSurface modeling; how comfortable are you with Max modeling tools, and how knowledgeable are you at loops etc, maybe the project is too large to tackle if you want accurate, nice results ?
I agree with Orb with my eye going under the throne. Maybe if there was a cool light at the bottom, that should help not pull to that area. Also I am jelly of your hardsurface skills. Awesome work so far.
How do you guys have this set up? When I tried this with hardsurface modeling, vertex selections were a nightmare. Also doesn't your hand/fingers cramp up or get sore with long use?
Hey, polycounters ! This tutorial is about HardSurface Modeling in Blender 2.8. I'll explain to you my process and the tools I use showing the entire modeling of the Sci-Fi Gun almost 2 hours of work. I also share some free plugin and tricks for making a hole, smooth transition... This tutorial is recommended for a…
Hi all, I been working on Alien Landscape scene with some hardsurface stuff and some sequencer stuff too. I'm curious what you guys think. Hope to hear from you all about the project. https://vimeo.com/177912573