Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
I remember the very first Unreal Editor that came with Unreal1. It was the biggest nightmare ever. It was total luck if it would even run. Within the UT days it was a bit more compatible and slightly more stable but certain sub editors pretty often made it crash (like spline/ lofting). UE and 3dsmax were the early…
I see. Probably it's some setting somewhere :) Well, if you're looking for info on LODs (or anything really), my first address would be the softwares documentation (https://dev.epicgames.com/documentation/en-us/unreal-engine/creating-and-using-lods-in-unreal-engine)
Hey everyone! 👋 I’m excited to share my latest 3D environment – The Infernal Gate. This project was inspired by ancient fortress ruins, combined with lava flows and atmospheric lighting. My main goal was to create a strong sense of scale and history while making sure every detail tells a story. I’d love to hear your…
Unreal 4, 2D Paper Thread Been looking into making a 2D Game in UE4 and it's quite intuitive. Thought I would share some of my findings, please feel free to add your nuggets. "The goal of Paper2D is first-class support for making 2D and hybrid 2D/3D games in UE4."…
Hi guys, this is my first post here. I would like to show you my first work on Unreal Engine 4. There is a simple build playable here if you want to walk around in the appartment by yourself. This is real-time architectural visualization. And optimization was not the center of my work with this scene! Edit: Most of my work…
Unreal Level Designer 9 Month Contract Guildford, Surrey £110pd - 130pd (if your daily rate is higher, I'd still be keen to hear from you) On-site / Full-time Our client, a producer of AAA-title games are currently looking for an expert in Unreal to join our level design/scripting team. This role will involve designing and…
I’m curious how others here handle unit and scale consistency across different tools and engines. In my experience, scale drift tends to creep in over time — especially when assets move between Blender, game engines, and other DCCs. Even when everyone “knows” the correct units, small inconsistencies still seem to cause…
Gears of War uses Unreal Engine 3. The editor, I believe, is called "Unreal Editor for Gears of War/Unreal Engine 3". Unreal Tournament 2004 used UE 2.5, and the editor's name was Unreal Editor 3 ;) It goes something like this: Unreal Tournament: UEd 1 and later UEd 2 Unreal Tournament 2003: UEd 3 Unreal Tournament 2004:…