I managed (https://sketchfab.com/models/0777211f71964d8c9fa137554555074f) to apply a material from Quixel back to the original Max model, but it was the entire "texture set 1" map applied to the mesh. It took some fussing and ended up being a bland clone. I would love to export my Quixel "Zink" and "Brick" and etc. smart…
So I'm a student myself. A knuckle head really.. Terrible artist to be down to earth with myself. but I'll try to give any information I can that I've collected from more experienced artists. Threads a little long and I'm busy with class so not going to take too much time with response. But these threads pop up a lot…
all depends how realistic you have to be - Most games are NOT realistic, especially since they offer much more space due to gameplay and camera needs. Real medieval cities and houses were very crowded. There were no standard door heights or any building regulations at all. People also tended to be smaller than contemporary…
Thanks guys. Here is some ice I made this morning, inspired by this: https://cdna.artstation.com/p/assets/images/images/012/277/072/large/michael-vicente-orb-ice.jpg?1533940750
Hello there, a direct way to use the Particle system with the wished full controllability I sadly don´t know about. an alternative way to have control about placement and orientation of hair planes is thru the Array Sketch 0.75a addon http://blenderaddonlist.blogspot.com.au/2014/04/addon-array-sketch-075a.html it resides…
Seems OK. You've missed a few shapes but I'll allow them since most people here do much worse when modeling from reference. The trademarks on the front say G&G, which is an airsoft manufacturer (and a good one might I add.) The real one should say something like this following image. Sorry for the awful quality picture, I…
I think you should rework the snow and ice on the metal. They way ur doing it doesnt look very good. http://www.talesofmikkimoto.com/wp-content/uploads/2008/12/shoveling-out-car.jpg Have a look at the way snow and ice behaves. Notice that ice is that notisable in the first place.…