hehe, the early x-wing and ties are sweet looking. As for mace vs. sidious, I guess thats the "bad mother******" that Sam Jackson wanted to be killed by in the final film. Also, read something about a dead Royal Guard at 1:19 in the trailer. You can't really see much, but I'm hoping Yoda tears some shit up before facing…
I forget who posted these awhile ago but as long as where on the subject of old Russian photos... http://englishrussia.com/index.php/2008/02/19/abandoned-russian-village/ http://englishrussia.com/index.php/2008/01/18/russia-under-nazis-during-ww2/ http://englishrussia.com/index.php/2007/08/28/wooden-pillars/ There is a ton…
Hey, I'm Chris and I'm just starting out with Blender and UE4. I'm mostly interested in low-poly stuff, really love the style and aesthetic of it in general, but I'm also hoping to try my hand at hand-painted textures eventually. Critiques are welcome, just bear in mind that as of 9/19/15 I've have been doing this for all…
Here's a character I'm working on for a crysis mod, and as an update to my portfolio. Its around 19 k triangles here, but will be reduced to 17k, it's got 2*2048 + one 1024 textures. :) Im focusing on getting the texture right for the torso before I move on to the legs. Still got alot of rough edges on the texturing and…
Some early work on a large container ship for Depth Game I'll be doing a walkthrough on how this was produced when its finished. Quite a monster. Here are some WIP Posts that were posted around showing some of the early blockout work.. http://www.polycount.com/forum/showpost.php?p=1358241&postcount=19…
[5/27/19] As of today, I finished up what is most likely the final layout for the whole scene, pending further changes down the line. If you have any critiques of the layout or screenshot compositions, let me hear em! I'll be starting the set dressing / foliage and lighting next, so if you have any comments on that I'd be…
New model I just made. To be honest I m not confident about this one. Design wise is fail. Trying to make a guy can smash with his arms. Brute'Smash' (19-21/Aug/2012) Tri count 4312, Using 2k maps, rendered in Marmoset Wire Normal only Hi-res maps Still trying to understand how the specular map works
I have started working on the orc modeling on the Zbrush, This model will be used in an animation sequence something like that of warcraft fight cinematics. I'll call it an over ambitious project but non the less, its a learning process, so lets see where I end up. This is what I want my model to be like,…
Hey everyone here at Polycount forums. I'm Silent. Go by the same alias over at Crymod, and thought i'd come here to get some feedback on my forest environment. Below posted are the latest screens and teaser trailer. Here is the Crymod link: http://crymod.com/thread.php?threadid=63024&page=19 Feedback welcome :) Cheers.…
Hi, guys! I want to change my 19" Samsung Sync Master 971p monitor for a bigger one. I was good for me while working only in Photoshop, but since I started learning Maya I feel I need more space for all its panels :smiley: Could you recommend which monitor will be better? Which ones do you use? The price range is up to…