Hi all! I'm doing Sculptober this year. I'm going to post my works in here but feel free to add yours too! I don't think there's a dedicated Sculptober thread so you're welcome to share this one! For Day 1 here is Skeletal: For Day 2 here is Angular: Stay tuned for day 3 Deep Sea and feel free to post your works here too!…
With Maya this sort of buggy mess would be considered a good year. Is a lot of this not the standard sort of broken stuff that's usually fixed in SP2? I'm not in 2019 yet so haven't kept up
Hi all, I'm entering in this year's Blizzard student contest! This is what I've got so far. Everything was modeled in 3dsMax and handpainted in Photoshop and 3dCoat. Some assets are still not painted, and I'll be touching up on some of the textures to give them a final polish. Any feedback would be awesome!
CG Master Academy is open for 2019 Fall Registration! Their commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists has been motivating artists to improve their skills for almost 10 years. With 8 new courses this Fall, CGMA continues to provide courses that…
Gathered enough animation for a short reel, and wanted to put it out there. It's the first reel I've cut so looking for things to improve/remove/add. Intention is to focus on game animation. http://vimeo.com/349161372 The video is not embedding. I do not know why. I removed the s from https and it remains unimbedded.…
Hi! (I'm new to using this website so if I'm doing this wrong please forgive me and point me in the right direction!) My animation isn't getting affected by any changes in the graph editor and was wondering if anyone had any advice? Thank You in Advance!!
It was a fun project to work on, a little bit of thinking trying to keep the pose of the artwork it’s based of on. The first shots were rendered using V-Ray and the final shots were done using Marmoset Toolbag 3. Wanted to see the workflow between both renders and the final result I could obtain. Based on Nico Bascuñán…
Greetings, I am joining the Retrogasm challenge. I am going to make The Jabberwock from American Mcgee's Alice, Here is my progress so far. Thoughts, ideas and critique is welcomed. and here is the original game model
Hi, everyone! I've decided to start a new topic to share my progress on a personal project I'm currently working on. The turret was my old test task back in 2019. Unfortunately, it wasn’t successful, and I was quite frustrated that I didn't even get a single line of feedback on it. But time has passed, I looked at it again…