@jocose : uh uh uh... Try it too!!! - how to install all the shit :http://www.mrmoen.com/2008/03/30/opengl-with-visual-c-express-edition/ - Cool tutorial to start openGL :http://nehe.gamedev.net/lesson.asp?index=01http://nehe.gamedev.net/lesson.asp?index=02 - And then python for Maya if you want to create your exporter,…
Spiral Game Studios (http://www.spiralgamestudios.com) is a brand new independent games developer. We are currently recruiting additional talent to accomplish some of our immediate deadlines. You will be working alongside other passionate and assertive indie game developers and helping bring an amazing vision to life. We…
Fuckin 38 song set list with 3 encores! Would've loved to be there. Good for Trent for ending it on his terms, and not wanting to become a parody like so many other bands that can't read the writing on the wall and just become nostalgia acts. Awesome that they didn't play Closer too. Set list: 01. Home 02. Somewhat Damaged…
We're up on Greenlight now! http://steamcommunity.com/sharedfiles/filedetails/?id=137877429 Please stop by our page and vote Yes for us. We would love to bring 4 player co-op to Steam. back from PAX dead... tired... response to our pre-alpha build was SUPER positive! we got a 9/10 for our pre-alpha build…
UPDATE 21/03/14 Porting this over to UE4, just starting importing the main building so far, workflow is so much better/faster I love it already! Quick comparison shot. programs to take screenshots UPDATE 12/01/14 small update to this scene, had to revisit my portfolio so decided to get much nicer high res shot of this…
Thanks everyone for commenting! TWilson: Yes the eyes! Ack I hate doing eyes! I can never get them to look right. I guess I need more practice with them :( I think they were just too long and flat, so then the iris was painted it, it just didn't fit properly >< Sectaurs: oh my! You are right! I should have just removed…
StJoris Thanks It has been really fun working on that -- Matt can do sketches much quicker then I can, and brings has some remarkable ideas. When we were looking at thumbnails I was able to ask if this ship could have a ribbed sail, and then he came back with back with the grand circular sail design that fits pretty…
SDK Master Thread What this thread's for Over the years the Polycount community has created and released many SDKs for people to practice and enhance their skills through. But they have been spread out, thrown across many threads and posts, making it difficult to know what was available. This thread aims to amass them all…
Hi guys, I've played with Marmoset for a while now and decided to to a very small product viz type project as an introduction to UE4, which I've been meaning to get my hands dirty with for ages. Anyway, so far so good(ish) but I've run into a snag which I can't figure out. The first image is of a spindle in a bycicle pedal…
Animator (Posted 7/03/07) Goal: Animators must be highly skilled in the areas of rigging and animation. Additional skills in the areas of modeling, texturing, environment building, or script writing recommended but not required. Requirements: Character animators/riggers should have extensive working knowledge of 3DS Max…