Hey its a fellow UAT alumni. I myself graduated from UAT back in spring of '03. Good to see that some talent is coming out of that place. Anyway, as far as crits on the site, layout and navigation are exactly what they need to be for a portfolio site. Your 3D work is good but I think you texturing work could use some…
Hello, my name is Gustavo and I have loved games ever since I could remember as I am sure most of us here have. I will be brief, I recently obtained an Associate's degree in Game and Simulation development this past December. Over the past 3 years I have been working toward becoming an Environment artist and I finally feel…
Despite significantly weaker modeling and UV tools in Maya? I starter using Maya few years ago while I was learning in best (then) Polish 3D animation school. I used this software for 2 and half year, including year as professional artist. Then Blender 2.63 with ngons came up and I starter learning it and I was blown away…
When you say 'asus', I don't know if this one resides in the contract. However, I've heard good things about the Asus EP121. Done a ton of research on it and have collected some reference material to make a purchasing decision. Haven't followed through yet, but perhaps you can use this info somehow: Link Resources:*…
It's that time again! PopCap HD, er, Zomboss (myself...) is looking for some fresh talent to fall into the ranks of the Zomboss army! I'm getting a bit sick and tired of those rascally plants always foiling my plans and could use a few fresh brains to help get things done. The nitty-gritty; -The position is for an…
Hey all, I am trying my hand at a rock workflow and really and coming up with a dud result pretty much all the time.. my rocks always look really soft. The gist that I follow is... using something like what I attached, I subdivide it a few times then use trimdynamic to take off all the sharp edges. I 'try' and then use…
Whenever I have 3DO up, working in DDO and doing things like using the Color Picker, quixel suite will crash and generate these errors: Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: SUITE.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 546c3e35 Problem Signature 04: System.Dynamic Problem…
We have just had one of the more crazy months in our recent times with the games release and everything that followed. We are hard at work on a bunch of fixes, tweaks and additions - many of which are content heavy. With the success of the game we are not only able to open our first studio location but also offer more…
3D fanart character timelapse. Original concept design by Oussama Agazzoum. Here the link to the original concept: https://www.artstation.com/artwork/0OQoe Software used: Modeling: Blender and Zbrush Texturing: (still thinking if using Substance Painter or 3D-Coat). I'm planning to re work the feets so I can add proper…
Hi! I'm a beginner too, but i have something to say. First of all you need to look at low poly. This will make you understand what can it be 1) only 700 tris, and it's divine http://3.bp.blogspot.com/-o8H5QynvL2o/USlvJTh8QdI/AAAAAAAABKg/oqkB9WQIKpk/s1600/Cherry_Darling_final.jpg 2) Insane 2000 tris!!!…