Zbrush is slightly weird in that it works in generic units, rather than in defined metric or imperial. What this means in practice is that something that's 2 units tall in Zbrush will import into Maya at 2cm tall, and Blender at 2 metres tall as an example. Maya's default unit is cm, blender's is I think metres (don't…
Hi Everyone, I hope you're having a great start to the holiday season! This week's new music tracks are: On my Fantasy 12 page: "DUNGEON MAZE" https://soundimage.org/fantasy-12/ On my Horror 2 page: "NIGHT STALKER 2" https://soundimage.org/horror-2/ As always, they're 100% free to use with attribution, just like my…
Hi! Your Painter screenshot suggests you use 2 texture sets ("Main", "Screen.001"). Make sure to setup in Toolbag accordingly and the normal maps y-direction is correct. Zip and attach/share files if you want a double check.