Thanks guys, Yeah I think I am probably going to just graduate now and look for a job this year. I can honestly say the only thing I find appealing about staying on at uni is the routine and that's what I think is a bad reason. I want to join the work force basically and not get afraid to branch out, relocate and so on. As…
I love them, I think alot of people think that though but dont say it, its like if an environment guy tells me how to do anatomy.....should I ignore that or should I realise that they have eyes aswell!!! seriously though my dad who works in a hardware store gives me better crits than most. You dont have to work in games to…
It is interesting to see the dynamics of how a professional career affects an artist's walk in life. You are still doing what you love. It's the same motions. It's interesting to me to think about how those small shifts in circumstance are so vital, how they can lift you up or wear you down. The lack of control. Stressed…
]@JustinSlick, Thanks for the input I'm kinda confused about my light source right now so I'm holding off until I get all of my assets base textures painted. And I'm not sure how much lighting info to paint in. I really like where your going with your textures, the dirt feels very compact and dense. I can see the rocks…
Actually, I know exactly where you're coming from. I felt the same way when I was in school. Having friends and/or colleagues to measure up to seems to naturally boost your motivation. Evaluating each other's work gives you something to shoot for, and encourages you to further your craft. This has also been a problem with…
The real innovations in next-gen are not going to come from AAA development, but from middle-ware providers. Crytek, Epic, Unity, those are going to be some of the most prominent companies going forward. We've reached the point where we have the processing power to do more than we actually have the bandwidth to produce.…
Hello, I've done a few WIP threads here over the years. But I'll introduce myself again here. I'm Rob, 34, based in the UK. I've been doing 3d art as a hobby for over twenty years - I started at the age of 12 or so making weapons for Quake, then levels for Half LIfe... I experimented over the years with doing film-oriented…
The tech artists in most demand or those who have a degree in Computer Science/Engineering (including Computer Graphics classes) but also have taken 3d art classes and have made indie/hobby games in their spare time. Of course, people like that are qualified to be pure engineers, especially graphics engineers, who get paid…
Hey Alander This is a common feeling for most people starting out in the industry, when your hobby becomes your job its hard to find time for yourself or personal development without feeling exhausted. the best thing you can do, is work new things into the daily work schedule. for example if your a generalist there's a lot…
Very interesting thread. I´ve had issues with my hand as well - twice. This March and also last year in March. The first time was really painful and I think that it was the middle mouse button that caused it (rotating in max). It was impossible to do anything in ZBrush with a claw that couldn´t reach for the pen button…