Its is nearly impossible to avoid stars completely in a character model. What is more important is keeping the stars in a place that doesn't deform that much.
While I was working on a model, I noticed that i got some stars( vertieces with 5 edges connected). I cant get rid of them, I just can turn them into 5-sided-Polys or Triangles. I was wondering what is the "least evil"? What really bothers me is that there is one "star " in the armpit of my model.(so there will be much…
Whenever there is a change in direction of the loop flow you'll get those stars. Check below the eye and near the cheek www.kuukahvila.com/gallery/albums/userpics/Face_mesh_002.jpg On your arm, try and have that star occur more toward the body. I'm afraid you'll get some pinching when you animate it.