Found some really cool old house plans from the 1880s (Australia) and had a hack at modelling one. Everything modelled from scratch (except the grass and plants). Some test renders so far (Arnold is soooooo slow!). https://youtu.be/2AKR3PAHsEQ
Name: Arsenii Kolesnikov Timezone: UTC +3 (GMT +3) (Moscow, Russia) Specializing: Sci-Fi & Realism Concept Art for AA games and films. Hello! My name is Arsenii Kolesnikov. I'm concept artist, working with different projects from cinematic concept art to gamedev and NFT, I offer a range of services that cater specifically…
Music to celebrate our new domain name:http://www.bigimpactsound.be/ https://soundcloud.com/bigimpactsound-composer8/resurrection-uplifting-and-emotional-cinematic-music-for-piano-and-orchestra?si=2a3e1b5c5ec54179b791a96661cb0c7e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
In the Unwrap editor, choose Polygon subobject, then in the Select menu choose “Select Overlapped Polygons”. More info: https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-2AEF6A44-859D-434E-8E08-00D2A480A0CD
Need a digital twin of Al Maraya Concert Hall in the city of Al Ula,KSA environemnt: https://www.google.com/search?q=al+ula+maraya+concert+hall&source=lmns&bih=976&biw=1920&hl=en&sa=X&ved=2ahUKEwj1webK9aj9AhWXY6QEHX6iBZMQ_AUoAHoECAEQAA The 3D model needs to be: -In FBX format with embeded textures -doesnt exceed 500k…
Hi guys, I've been working on a fun project for sometime so far. I plan on creating military dioramas that feature NATO. Here's what I have so far, a sneak peak of the Leopard 2a7 and my first human bust of a German soldier:
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This is a fine place to post, in future you might get more attention in the 3D Art subforum as you don't have a specific problem you're asking about and this seems to be more of a journal thread. You can ask an admin to move the thread if you like. The asset blending with the landscape is usually done with a Depth Fade…
Welcome to the 'Retro 3D FAQ', a thread dedicated to sharing information about the creation of 3D art for game consoles made before the age of programmable pixel shaders. If you enjoy the look of 3D games from the 90's and early 2000's, and would like to learn how to make such art yourself, this is the thread for you! :)…
So I'm in 2019 3DS Max (Student version) Rendering with Arnold. It seems to be the shaders and lights causing the massive delay. A single 4k (4096x1862 70mm Panavision cine) Render is taking over 10 hours. Without shaders only 20 seconds. Without lights but with shaders on only 2 minutes. But both on 10+ Hours. Polys:…