Hey folks, Inspired by the slideKnit Maxscript which EricChadwick linked to recently, I figured Maya deserved something similar. Basically it breaks a polygon mesh along its UV seams and deforms it to the UV layout in world space, creating a blendShape which you can use to transform it back to the original shape. This…
Hello Polycount! I started work on a Gibson 345 guitar this week. I managed to dig up some nice reproduction blueprints, and I figured a $10-20k guitar could be a nice portfolio piece and help to round out my sci-fi heavy stuff. I usually try and avoid complex shapes like this, so this will be a trek out of my comfort…
Detroit area based Pixo Group is looking for a 3D Artist to create realistic 3D content. PIXO creates engaging technology-fueled experiences for major brands and creative agencies. Our experiences incorporate technologies such as virtual reality, mixed reality, and even games to mesmerize and captivate our client’s…
Dear polycounters, I`ve just released my latest tutorial and my biggest personal project so far - The Ultimate Hardsurface Tutorial for the Turretgun. I`ve been working on this for a LONG time - more then 9 months of my spare time and am so stoked that it is finally ready to be released! :) This tutorial covers the entire…
Hey poly count, been a while since posting on here but I came up with an Idea which spawned out of wanting to recreate some of the Warhammer fantasy models to get better at my skills and have some cool pieces should I want to get a 3D printer for making them into action figures to later paint, therefore I have started this…
I wanted to share my entry for the Unity DX11 competion. http://www.3dwasabi.com/projects/UnityDX11/UnityComp.html Being an VFX artist I wanted to do an Epic explosion with the ability to rotate around the effect. I went into this project with little knowledge of Unity shaders, I've been using the strumpy shader for some…
Rockstar Games is looking for an enthusiastic, talented and personable Character Artist to join our Oakville team. This position creates high poly and low poly 3D models for our games. Applicants must be highly motivated and organized, able to work as a part of a team, while also possess the ability to work without…
Senior Environment Artist - Darksiders: Wrath of War Vigil Games(www.vigilgames.com) We are looking for an experienced environment artist to help design, model, and texture awe inspiring game worlds. Candidate should have a strong sense of design and an amazing attention to detail. The Senior Environment Artist works…
From GameDev.net: Team name: Sunstar Productions Project name: Everafter Brief description: Our current project is EverAfter, a game based on a good friend's comic. This is to be a 3D Action Hack N' Slash about a deranged Little Red Riding Hood who escapes from an insane asylum, and after a bit, returns for revenge against…
Hi everyone! This is the very first post ever on polycount, I finally got the courage to put my work on here and open myself to get some critiques. I'm a very recently graduated art student who realized her portfolio is definitely not enough for industry standards, and is now trying to make it so. My field of…