Me to! IF had i see that before making a thread i probably wouldn't just entered that(dice) super easy character instead of all this above(thread entries). =) Progress slow going but going, some tests also. "squared it all" strategically also, still have to "cross examine it all still", but otherwise "working for tests".…
Unless something has changed, I don't think they want game developers in the beta yet ... for reasons. But maybe they lifted that since I left, I don't know.
Ive been working on a small piece for my portfolio, Initially inspired by this piece of concept art. After thinking about it, I want to push this this scene a bit by making it a bit more overgrown and generally forgotten about. This is what I have so far, at the moment I've just quickly baked out the textures, put in a few…
Touching more on this... Here is the grass without casting shadows. I think in this case maybe the shadows do make the scene look better? Let me know. And I meant more in terms of lighting for my reference of hello neighbor. In terms of the assets , I do like the low poly / realism feel I have going? I dont know how to…
It's a minor detail but the were no left handed swordsmen or women. If you were a lefty, they would tie your hand to the side of your body when you were a kid, until you became a righty.
It's a tough one, I don't think I'm articulate enough to pin it down. I just couldn't be bothered to play it after a few days, theres something mind numbingly boring about racing the AI. Not that it's too easy or anything. Online is OK... bit like the DS online. There's lots to make the game more chaotic than it should be,…
Ok, here is something that I would like to contribute to the community! =D It's a topic generator for coming up with topics for speedpainting. Download -> http://www.jimsvanberg.se/temp/boxki...cgenerator.zip Me and some colleagues at work were using the 3CH generator, wich is great, but we were put of by the fact that the…
Thats what I figured EQ Never though of doing them both collaterally elementrix. After I saw http://www.polycount.com/forum/showthread.php?t=82426 I was getting inspired to start hard surface again but this time try making cannons and artillery and fun little stuff and right now that sounds very interesting. I was also in…
That's some really great work there. My only point of critique is the showcasing. You can use some "Radial Blur" to suggest some movement in your scene. I've written a small tutorial for you on how to achieve this. 1) Start up "PhotoShop". 2) Click the left button of your mouse on the word "File" on the top left side of…
Building the basic controller and raw UI. Have to test it for, and remove button combo confliction before adding all the stuff. The system to organize it all is run by "Switchers" and "Execution". The rIght shoulder button is the "Execution button". Example. Hold the left shoulder button down press right shoulder to…