[ QUOTE ] [ QUOTE ] Does that mean that smooth is the only way to solve this problem? Is there another way around this without increasing my polygon count? [/ QUOTE ] Smooth? Smooth what? What does polygon count have to do with using tangent versus object space maps? Are you subdividing the model now or something? Or are…
Sledgehammer Games, developers of Call of Duty: Advanced Warfare, is hiring! We are actively recruiting top talent for our Call of Duty First Person Shooter development team. If you have a desire to work on the most successful FPS franchise in the history of video games, apply online. We're always looking for great people.…
EDIT 2 - Alright, no. I was wrong. It was actually the one in the website, but when you import it you have to set up the import stuff in a way I didn't know. You have to turn SRGB off, change LODGroup to ColorLookupTable and Mip Gen Settings to NoMipmaps. Now if anyone else has the same issue, they will easily know how to…
SENIOR Lighting Artist RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate artists to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with…
Cryptic Studios is looking for a talented VFX Artist. If you like to watch things blow up or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create and innovate in real-time, next-gen visual effects for console and…
3D Generalist Visual Purple is looking for a 3D Generalist for full-time
on site work at our San Luis Obispo, California office. This is a staff
position. The ideal candidate would have experience working with the Unreal
Engine 4 and Maya in creating games for use. The successful candidate will work
on a wide range of…
Apply via the SAIC Job portal at: http://jobs.saic.com/job/Huntsville-3D-Artist-Job-AL-35801/15560400/?utm_source=j2wmap&refurl=http%3A%2F%2Fjobs.saic.com%2Fcontent%2Flocation%2F#tracked The Army Game Studio is looking for you. Were home to a team of innovative and passionate game developers working on both training…
Cryptic Studios is looking for a talented Senior Character Artist with the ability to consistently create compelling and aesthetically pleasing characters and creatures in any given style while adhering to polygon and console memory budget constraints. As a character artist, you will be creating high-quality 3D art assets…
Cryptic Studios is looking for a talented VFX Artist. If you like to watch things blow up or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create and innovate in real-time, next-gen visual effects for console and…
After seeing a bunch of threads regarding competitions, I noticed someone always seems to chime in with "why do you need a contest to create great work?". Which is true, one shouldn't need a competition to create something great. However I know people actually enjoy the spec restrictions, as well as being given a theme to…