I can not even replace the mesh when I click the reimporter (only maps). Not sure this is a bug. Would be good to be able to replace corrected mesh as a hot load. Using Suite 1.6.
I managed to get the Tex Tools from that tutorial link. But I am not able to get UVTools 1.6 mentioned in that tutorial. Is there any alternative plug ins that I can use? Any suggestions?
Hey again! Here's a new draft for you all to read. This one is one hundred and sixteen (116) words over the word count. Certainly slimmed it down by a lot, but it still needs some deletion.
so the torso is a bit high poly wise, 1306 tri ... i might go through and cut it down to 1000 or i may just be lazy and just let the lod levels take care of it.
By the way if anyone runs into the problem I was having "Syntax Error: Expected", it is caused by an apostrophe in your file name. From their forums http://www.quixel.se/forum/showthread.php?138-quot-SyntaxError-Expected-quot
The new version of Mari (1.6) now has a flow map painter and shader built in. You can paint flow in 3d and see the results in real time as well it seems: [vv]55865390[/vv]
WIP 14a Fidgeting around with dDo in Quixel Suite 1.6. More care needed, and need to look at references as well for gun wear and tear, but I have a feeling this is going to be a clean looking weapon.
Hi guys! Here is my recent work. Low poly portrait practice, approximately 13k tris, lots of fun with substance painter and marmoset. Tried to upply some technices I've learned recently.