Hello, I'm researching one or more artists able to create 2.5D fantasy sprites with animations, to be integrated in Unity. Experience with Unity would thus be appreciated. Exemples of assets would be those found in Age of Empires 2 HD or similar. Assets would have to be scalable for mobile and PC target environments.…
Jewel Seeker Entertainment needs you! Our game Apprentice Arriving™ is a Single Player Fantasy-RPG for the PS4, Xbox-One and will be available on Steam. We use Unreal Engine 4. Link to the game: Indiedb.com You are the Apprentice! Dive deep into a world of magic where nothing is how it seems. Apprentice Arriving is a game…
I want to recreate Final Fantasy IX (best FF ever). Unfortunately I don't have solid workflow for characters yet. Plan is as follows: - sketch character in Zbrush - retopo it - use retopo geometry to create character with hand painted texture (no normals, spec or gloss) Maybe I'm wasting time in Zbrush since I won't use…
Hello! I'm looking for an artist who is capable of producing some quick character designs for a medieval fantasy game. I would like 6-7 characters done, in a format much like[this] (minus the description and the larger portrait). A few different classes, and genders, as well as a few enemies. I'm not looking for finalized…
Latest update: Hello! Here’s my new personal project I’ll be working on the next following weeks (months? :D ) : a stylized fantasy shrine Technical Goals : - Try the Blizzard approach on hand-painting textures with Zbrush sculpt - Add animations - Learn UE4 Cascade particles to add fancy FX
Art direction : - I’m not sure…
We are looking for a conceptual artist for our Science Fantasy Project that will be built on the unreal engine! The project takes place in a new universe, lore built from the ground up and written with intense thought. we are looking for someone to help us visualise this journey! MUST KNOW AND HAVE KNOWLEDGE OF: *…
Hello everyone, The girlfriend was playing final fantasy 10 last week and it made me wonder what Bevelle would look like in an up to date engine. Now that the 4.12 update is out I decided to give it a go while I apply for jobs. In its current stage I have created all the models I think I will need using any refs I could…
Hello everyone!! This week I’ve been working on some texture tweaks. But mainly on the render, placing the sword in a Unreal environment. In this case, a cave to give a stronger sense of a fantasy setting with a magic sword at its centre. I’ve worked on the lighting and effects on the sword to give the impression of magic…
Hello again! I'm making this sword for a really small prototype of a friend. He sair I could be creative, and just asked to make pieces that resemble ancient Greece. This sword is a Kopis, like that side weapon of the spartans from the movie "300", but I also tried to add a fantasy touch with a bluish damascus stell…
I'm currently working on environment art for a chess game in development, and I wanted to share my progress and get any critiques anyone might have. The game is called Chess Heroes. I've been helping figure out a unique style for the game.. shooting for something along the lines of "Fisher price meets Blizzard". Something…