Greetings, noble lords and ladies! Torn Banner is partnering with Epic Games, Steam, Nvidia, and Logitech to bring you: FORTIFICATION: a mapping contest for the Team Objective mode in Chivalry: Medieval Warfare. With prizes totaling more than $25,000 and a chance to have your custom Team Objective map integrated as…
Been playing Chivalry for a bit and I've taken a liking to the Knight's two handed Maul. The plan is to create a helm and maul that reflects the Lion symbolism while remaining effective in their purposes. I started a pinterest board just to get some ideas flowing.…
Hey Polycount, A few of us here have been working on Chivalry: Medieval Warfare for the past two years, and we're finally gearing up for release! Torn Banner Studios is a global team of 14, and this is our very first title together. We just launched our Kickstarter, so I'd love to hear what the Polycount community thinks!…
Hey all, I guess I am going to throw my hat in here. Hardsurface in Max -> Substance Designer -> Chivalry SDK / Toolbag2 This is just a 3Doodle but I want to try a mace with lots of hexagonal and geometric shades with lots of ornate smaller details. I will probably do a few more blockout variations like these to hone in on…
A new contest from Torn Banner Studios We're a little late on this one, but our friends at Torn Banner Studios are currently running a map creation contest for Chivalry: Medieval Warfare. They have partnered with Epic Games, Steam, NVIDIA and Logitech to bring you prizes totaling more than $25,000 and a chance to have your…
Hey all, I am going use this contest as a learning opportunity. Modo -> Zbrush* -> Substance Designer -> Chivalry SDK *Zbrush is a maybe So, I just picked up Modo after using max for the past 6+ years. I wanted to have a licensed program. So I am mainly using this contest to learn Modo. After researching a lot and playing…
Playing Chivalry to me is all about being the biggest badass you can, How better to be a badass than a vanguard with a big ol' poleaxe! Current Progress : Base Meshes:
Mostly worked on Dota 2 workshop, but i want try realistic style. so i got 1 of Pior's concepts for Chivalry and here i am. I will start in a few days.
Hey guys, I just finished the map for Chivalry: Medieval Warfare. If any of you play - check it out. And, of course, post comments! :) Link to my portfolio Steam link Torn Banner forums link