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        <title>3D Modellers — polycount</title>
        <link>https://polycount.com/</link>
        <pubDate>Mon, 29 Jun 2026 09:16:32 +0000</pubDate>
        <language>en</language>
            <description>3D Modellers — polycount</description>
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        <title>[HIRING] 3D Modeler (Remote)</title>
        <link>https://polycount.com/discussion/238770/hiring-3d-modeler-remote</link>
        <pubDate>Sat, 27 Jun 2026 11:42:48 +0000</pubDate>
        <category>Freelance Job Postings</category>
        <dc:creator>nfinite_team</dc:creator>
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        <description><![CDATA[<div>Hello everyone! In addition to our still ongoing hiring for freelance 3D Artists which we posted here a couple of months ago, we are now opening a new recruitment track for freelance 3D Modelers as well, to work on new projects with Physicl, 3D branch of Nfinite.</div><div><br /></div><div>You will be working on creating sim-compatible 3D models of furniture, décor, architecture and other 3D assets, based on references and technical specifications, and also adapting existing 3D assets for sim-ready environments, for which we provide free training. As usual, the work follows structured production workflows and strict quality standards.<b></b></div><div><br /></div><div>Requirements:</div><div>-Experience with 3ds Max + V-Ray </div><div>-Good understanding of modeling workflows (topology, UVs, scale accuracy) and PBR materials,</div><div>-Familiarity with Substance Painter, Photoshop, RizomUV, Marvelous Designer is a plus</div><div>-Strong attention to detail and ability to follow technical guidelines</div><div>-Ability to work independently and meet deadlines</div><div>-Comfortable working in a structured remote production environment</div><div>-English for work communication (briefs, feedback, daily communication)</div><div><br /></div><div>👉  Please <a rel="nofollow" href="https://www.join-physicl.com/careers/3d-modeler?utm_source=polycount">apply here</a>, we're reviewing applications on an ongoing basis!</div>]]>
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