This is my second attempt at doing a digital human (complete with clothing, hair and finished renders). Honestly, at some point I forgot that I was planning to do likeness and allowed myself some improvisation in details.
Sculpt done in zBrush; texturing in Substance Painter; Retopology, hair and rendering in Blender (Cycles, as well some Eevee attempts).
Blender's Eevee (on the left) and Cycles (on the right):
Animated by AI (Pantomime.it). Just wanted to share.