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Author:
huffer
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Technical Talk
wierd wire parameter problems
onionhead_o
polycounter lvl 18
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onionhead_o
polycounter lvl 18
Mar 2012
i have a simple rig with like 4 bones. for some odd reason when i wire the bone y rotation to the y rotation of the dummy object. They dont reflect the exact rotation.So when i rotate the dummy on y axis, the bones rotate on x axis.
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SpeCter
polycounter lvl 17
Mar 2012
As far a i remember there was an option to delete local transformation history or something.
I didn´t touch animations for a long time, so it could be something else.
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onionhead_o
polycounter lvl 18
Apr 2012
Am I doin things wrong or this is a bug where i have to do a workaround?
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Wesley
polycounter lvl 14
Apr 2012
Using Max I assume. Change your axis to local to see what the wire parameters are actually changing.
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I didn´t touch animations for a long time, so it could be something else.