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Interior Environments for Games with Unreal Engine

Wingfoxworkshop
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Interior Environments for Games with Unreal Engine

Learn on https://www.wingfox.com/c/8929_2670_24829

1-Block out a scene effectively with Maya and Unreal Engine and take modularity into consideration

2-Real-world production processes with a multi-stage texture creation workflow

3-Demonstrate what creating a hero prop for games is like within a studio environment

4-step-by-step demonstration on how to make a game-ready Vegetation

5-Demonstration of how to import and organize every asset and dress up the scene

Software: #Maya 2020 、#Marmosettoolbag 3、#ZBrush 2021、#UnrealEngine 4.27、#Substance3DPainter 7.4.3、#Substance3DDesigner 11.3.3.0、#Photoshop 2022、#QuixelMixer#Quixel Bridge、#PureRef 1.11.1


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