I've recently started a short project in UE5 using already made assets to focus mainly on composition and lighting without much modeling. The idea was to make a Shaman Cabin using mainly the free Quixel Medieval environment package and a few megascan props. The cabin is owned by a shaman living retired in the forest, protecting himself from spirits and performing rituals.
The idea was really to focus on composition and trying to make a render that could fit in a game with a realistic style.
Here's what I've done so far:
Next I'm planning to:
Feedbacks are welcomed :)