Working on my first 3D character project, thought I'd start things off with a bust based on Angel Moonlight's awesome character, Remilia (https://www.artstation.com/artwork/J9vbrZ).
I plan to handpaint the model once I've retopologised it, here's some screenshots of the polypainted sculpt I have so far in ZBrush.
Feedback is always appreciated, thanks for stopping by!
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Finished up retopology and UVing, onto bakes and handpainting!
I think your hair looks too soft compared to the rest of the character and it's lacking some depth. You could push the volume as well and maybe get some more angles in there like in the concept