This project is essentially a remake version of an old work in progress portfolio piece https://polycount.com/discussion/172443/abandoned-flooded-mall-ue4#latest
I could not figure out how to complete at the time. I feel it is an interesting concept and design so i'm remaking it. The project is based mainly on the design of the New Eden mall from Mirror's Edge after a post appocalyptic event, abandoned and decaying and flooded. Currently I'm just a about done most of the blockout I'm happy with the lighting so far using baking using UE4 GPU lightmass baker.
Vegatation is place holder asset to be created later.
Anyway here's what I have so far any comments or constructive criticism would be greatly appreciated.
Early Cinema Blockout (Still working out the design for this)