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3D Artists / VFX Artist / Tech Artist / Others ---- BERLIN, GERMANY

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Shrike interpolator

We are Flow Fire games from Berlin and looking for new team members to work on 
a new unannounced HDRP Unity Project (Strategy, Combat, Apocalyptic Setting) and our Synthetik Franchise (Shooters).
Our last released game can be viewed here: https://www.flowfiregames.com

3D Artist / Environment Artist - Must have:

- Strong 3D Modelling & Art Skills 
- Able to come up with own designs to a degree and have a strong eye for aesthetics
- Must be able to execute on Environments, Props, Buildings (Vehicles) - These will be in focus
- Fluent in current game art workflows and baking
- Ideally Versed in more than one Discipline but that is a bonus
- Looking for either Regular / Senior or even Art Lead material

VFX / Particle / Tech Artist:
- Must execute on particle effects, shaders and all surrounding
- Should be able to use external programs to create sprite sheets or similar for effects
- Must add value and new knowledge over basic tech art skills if your primary skill is Tech art
- Looking for promising Junior, Regular or Senior

If you dont fall exactly in these categories you can still apply!
Especially for VFX we know this can be very wildly mixed in skillsets.

Netcode / Gameplay programming C# / C++
Level Design / Animators / Other 
- You can also apply! 

- Self Agency & Flexible Hours
- Above average Pay
- Great opportunity for personal development with varied subjects and we will evolve our workflows
- Nice Location in the center of the Berlin at Checkpoint Charlie (Although move imminent)
- Working on Games with focus on Game-play, Replay value and substance and with a strong vision.
- Fast and optimized pipeline and framework within Unity for easy content creation
- Pros and Cons of a tiny team (5-6 People, scaling up)
- Your Opinion matters and valued even in other areas such as game-play
- Good Hardware with 3-4 Monitor Setup and we can get what you'll need
The new Game is a HDRP Unity Project (If you like RTS, Shooters, Weapons, Vehicles, you are at the right place)
(The Old game used a 2D engine with pre-rendered Art)

This is a local IN HOUSE Position. No Freelance or Studios.
Please send your Portfolio (Please no cloud drives) to [email protected]
If you speak German, please also tell so!

Best - FFG


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