I'm Philippe, founder of Not A Company and currently available for freelance work: from VFX and 3D to level design and blueprint prototyping.
Having a bachelor in Digital Arts & Entertainment, working on my own game Hoverloop on all aspects for some years and having AAA experience as a VFX artist I'm confident I can help you with the art support you need!
My specialty lies in Unreal Engine 4.
-Divinity Original Sin: Enhanced Edition
-LEGO Dimensions (& Marvel Avengers)
Some example images: (CLICK HERE FOR CLIPS!)
More work: http://philippemesotten.weebly.com/