I've been trying to solve all those problems that came up with my first hard surface model. I just don't know what to do.
I've been trying to understand what should I do with the normal maps for them to look good, but there are numerous glitches, every bake.
My normals just don't look how they are supposed to. Heck I can't even bake a simple cube so that it would look okay.
Can you guys point me in the right direction, give me some tips and advices, please...
I'm really desperate.