Understanding Normal Maps - Please give me some tips, I'm desperate!

polycounter lvl 3
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Alander polycounter lvl 3

I've been trying to solve all those problems that came up with my first hard surface model. I just don't know what to do.

I've been trying to understand what should I do with the normal maps for them to look good, but there are numerous glitches, every bake.
My normals just don't look how they are supposed to. Heck I can't even bake a simple cube so that it would look okay.

Can you guys point me in the right direction, give me some tips and advices, please...
I'm really desperate.


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