guys I am getting some problem when baking in Substance Designer.
this was just a simple plane following one tutorial online. this was just a 2 tris plane nothing special and just a normal square UV the high poly has their own material color.
grass_low - which is the where the material will hit on
grass_high - the high poly
this is the error as you can see. I've tried OBJ and FBX still the same.
please find attach file for your reference.