Here's something I've been working on recently. Environment and Character is definitely something I'm looking to improve on.This will be a VFX Environment piece with a secondary Character aspect to it.
I'll primarily be looking for Environment
feedback. I appreciate harsh criticism as it really helps me see what I can improve on. Any cool ideas would be awesome too!
In terms of priority it's Environment
In regards to the Character
- My main priority is making the face
look good. I'm still working on hands and feet atm.
The clothing will remain Low-poly as that will be the final model that's textured. Retopology shouldn't be too difficult since I'm aiming for a Low-poly character mesh for in-game use.Here is a dropbox link with higher resolution images in it. (download to view proper resolution) https://www.dropbox.com/sh/xj311jfpwy8747c/AACXKbMHtT2XlMh23AFD3_MPa?dl=0
The idea here is that it's my Goblin's camp and she's after the elusive "turtle" that's swallowed a rare ring worth quite a lot. She's really keen on getting that ring- almost obsessed! Being blessed by the Tauren (insert backstory here), she wears their garb and uses special totems to enhance her fishing in order to catch the little rascal!
[Video & Images]