I have a small problem with my normal map and I didn't know if I should put this under 'Technical Talk' or 'Substance'.
So the problem is that the normal map has these weird artifacts, even though my high poly version looks just fine in 3DSmax.
Does anyone know what's wrong? NOTE: I just did a REALLY QUICK unwrap because I wanted to test the high poly bake because this is my first I'm doing something like this. So if it's the unwrap that causes the problem I know enough
Thanks for reading!