Since our last project ("Chase The Rabbit VR" - http://polycount.com/discussion/186694/unity3d-game-chase-the-rabbit-vr#latest
), we want to improve our skills with Unity.
We made this following scene with Unity, Blender and some textures found on the web.
We want to make an ambiant scene to test some features with Unity like the light. Here, we used an emissive light and we have tested some physics on the water and the result is just exciting for us.
Maybe it would be a good idea to had some vegetation on the wall. What else ?
It would be a pleasure to read your comments & critics
Have a nice day