Hello!
Not really a forums kind of person. But I really need some feedback on my work, so I took the leap! I want to be an enviroment/prop artist.
Please let me know what you think of any of it:
https://www.artstation.com/artist/sameAny other assets/projects I should do to show my abilities/skill/understanding?
Anything I should remove/change?
Thank you!
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Here are a few images from all the projects in case you don't feel like using the link -
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Replies
-The dragon/warrior design on the dark souls helmet looks quite cartoonish for Dark Souls. The rest of the helmet looks sick, but this design kind of hurts the overall experience.
-The pillars being rendered on a grey plane with the blue sky hurt the presentation a lot. Find a great way of presenting your art! I also don't think you'd need to show both the base and retopo meshes. It'd be better just to show the sculpt and then the asset, + asset with wire frame. Also, having six of them in one photo isn't really helping the story of the prop and the lighting is quite dull.
-Evies staff looks sick!