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Xenus games - ''Crescendo'' Game 3D space

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Hi all, this is my first serious post here, i hope isn' t against the rules but i' m posting the work i' ve done in a while for a game invented by me, i don' t think the idea is special but i'd like to play an fps with those elements, this game is a sort of experiment before making a greater game we want to make in the future, C&C are always welcome just don' t be rude plz C: i will add more content as i make them

softwares used: Cinema 4D, substance painter-designer, unity5, octane render for c4d, uv headus layout
^Render
^unity 5 screenshot^unity 5 screenshot^unity 5 screenshot

Realtime render - first person arms model ^Lowpoly model rifle ''Armadillo''Highpoly Gif animationhighpoly and lowpoly wireframerealtime rendersubstance painter w.i.p.realtime renderrealtime render b&wwire^Mk23 pistol

fire extinguisher lowpoly inside substance painter

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