Haven't posted anything since about 2010. But i'm still here every day to check out how everyone is doing.
This here fella is spaghetti scifi spaceman. Like 50/60s era scific magazine/comic cover aesthetic. All form questionable function. Like those boots would absolutely not work in space.
Here's some more shots and turn arounds for you eyeballs:
Hey! I really wanted to create something delicate and beautiful instead of my usual monstrous creatures. So this is my forest fairy 🦋 https://www.instagram.com/oksana.cherry.3d/
Hey Polycounters, long time without posting here, so this is going to be a long post. The game Last Epoch was launched recently on steam and I had the pleasure to work on many gear sets for the main characters, and still working as 3D Lead for our talented 3D team at Eleventh Hour Games. So here I am posting the models I did for the game based on the concept from Pat Boiteux. Last Epoch can be found on steam : https://store.steampowered.com/app/899770/Last_Epoch/ Here you can check more from my work as well as turntables: https://www.artstation.com/well And here my instagram where I'll be posting more stuff and sharing stories: https://www.instagram.com/wellweishaupt/ Sentinel T60
MTX Soul Eater Set, a cosmetic set for Multi Classes
jumping on it. Portal 2 Personality Core (Test Render 1)
a shot of the current rig and the proxy mesh is there.
stay tuned for a WIP thread in both forums. the render is basically just for post-processing lookdev. the textures are getting there but the animation is way off. running at 95% speed to boot.
apparently i forgot to skin that triangle piece on the gimbal. glad i put that watermark up.
This creature believes herself to be a deity. If encountered, one must kneel and divert their gaze. Such display of workship may offer a fleet respite of her wrath.
As always, I had a lot of fun designing her. Took special inspiration from the creepy, stoic face some religious statues have. I wanted to portray an impending sense of danger hidden under that neutral face with a slight smile on it.
Hey everyone ! Taking the occasion to share some lighting work made for Alan Wake 2, from levels and cinematics. I had the chance to work on multiple locations from Cauldron Lake to Brightfalls, passing by the Dark Place. Enjoy !