hello.I have a question about substancepainter. i want to make floor with rock texture in height (or displacement) map. paint the texture and want to bake it from single channel height on mesh map to generate height map. i exported height map to see how it looked firstly which was just plane even i could see bamp and…
#commission #CloneTrooper Arc #Armor made with #zbrush #maya #substancepainter and #marmosettoolbag ready for #unrealengine ArtStation artstation.com/artwork/Ar4NV5
Made for Faes AR an #RPG #AR #Game #app a #Steampunk #Pilot #Hat made with #zbrush #Maya #substancepainter and #marmoset #3d #3dart #3darstist #gameart #lowpoly #videogames #realistic #3modelling #texture #fantasy #goblin #sculpture #digitalsculpting #HeroProp #gameprop #costume #dnd #tabletopgaming #dndcharacter
Cheddar Cheese made for Get Dead Entertainment get the #3dmodel https://bit.ly/3ywrDqg made with #ZBrush #Maya and #substancepainter #render with #marmosettoolbag
Hello My name is Hasan and I am a freelance Character Artist. I specialize in modeling/sculpting/texturing of realistic and stylized characters/creatures . I am available for freelance at the moment Software : Zbrush, Maya , SubstancePainter , Marvelous Designer , PhotoshopPortfolio : https://www.artstation.com/artoras…
Hello people!! I have just finished the low poly and made the bakes. I still have to texture it inside substancePainter but I have already set the material setup.
Recently Finished Personal Project, Warhammer 40k fanart, Emperor of Man, Zbrush, Maya, SubstancePainter, Arnold, Nuke Practice for the ntire pipeline, C&C apreciated. https://www.artstation.com/artwork/PmARan
Hello, I have created a metal tilling texture in Mixer. In SP I have created anotherbaked metal texture map. Is it possible to refine the metal look so the two texture match better?I'm now getting two different metal textures/pieces in my unreal scene. Hope it makes sence.Or would you need to tweak the Roughness settings…