I'm modelling a switch and I need to model the part where the 4 buttons are going to be. Basically, 4 equal sized equally spaced round 'divots'. However I have no idea how to rearrange/cut the topology where these buttons are going to be. how should I proceed?
model Low-poly 3D model of the Leupold HAMR sight with a Deltapoint red dot sight. The model was made in blender and textured in substance painter. Marmoset toolbag 4 was used to render the turntable. The Model is available…
Weird! This is from 2007: [ame=" http://www.youtube.com/watch?v=ORYKKNoRcDc"]Rives: The 4 a.m. mystery - YouTube[/ame] and the freaky part This is from 2014: [ame="http://www.youtube.com/watch?v=C0byYFXjRJM"]Rives: The Museum of Four in the Morning - YouTube[/ame] :poly108: 4 am (I wake up every day around 4am and then go…
Is there a tool out there i could use to get a look at the models and texture in quake 4 in Max? Trying to learn all this and figured taking a look couldnt hurt
So last week there were some rumors about it... but now we have proof! want.jpg http://kotaku.com/leaked-documents-reveal-that-fallout-4-is-real-set-in-1481322956