It's already subgraphs for the main inputs (clover, leaf, dirt, daisy, grass blade) :poly121:
But for the other nodes, I prefer not use a subgraphs, because the composition (normal generation, masks, etc...) is dedicated to this visual.
It takes me around 2 hours to 2 days to create these kind of textures.
Yes! A breakdown is coming.
Here is my work for today. A new version of my work in porgess, step by step grass texture. Enjoy! Flowe…