Cordero greentooth

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Cordero
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  • @aryarie I'm glad you like it! You are making great progress on your thread! Keep having fun! @Ouran thank you Vincent! Trying my best not to dissapoint   @Dragonar Thanks! I'm glad you like it! @Floon Thanks! @Nuclear Angel Thank you! I'm glad you …
  • model yesss process gif and hirez shots can be found here: https://www.artstation.com/artwork/nPmW9 model / sculpt by none other than Tamas Sarffi! ( https://www.artstation.com/artwork/4L2yq  ) aaand concept by ( https://www.artstation.com/ssb ) I…
  • wooohooo finally process gif, hirez and stuff on artstation: https://www.artstation.com/artwork/nPmW9 model / sculpt by Tamas Sarffi! ( https://www.artstation.com/artwork/4L2yq ) be sure to check it out  aaaand concept by ( https://www.artstation.c…
  • looks ace the slime is a nice detail there!
  • cool progress! Looking forward to the next one!
  • Looking better and better you are doing great! Above I made some little changes. I believe the main thing would be try and give form to each big geometry you have. For example if you make the handle darker as it turns in space ( where the cylinder f…
  • yess welcome!   great sculpt for sure! was tons of fun to paint it.. looking forward to your next projects...... *wink* 
  • ace! inspiring to see that you develop the games all by yourself. I'm guessing artwork and everything is made by you? do you make games you would want to play, or you focus on more what would be profitable?
  • the game looks fun, and it has a nice style to it I would suggest updating your signature, adding links to the game you already developed so people will find it more easily, and they don't have to google it   keep up the great work! it seems like y…
  • hello! Fanny Vergne made a wonderful tutorial on how she approaches texturing tileable stuff using a sculpture as base. So she basically renders out the sculpt using different matcaps which would suit the end result you are after... ( you can learn …
  • much better! I made a video about a year ago talking about painting weapons.. I believe you will find some useful information in there for handpainting! https://www.youtube.com/watch?v=5YMu2jy7Oqw&t=95s
  • hah looking good! I really like how you have interesting shapes for the houses, and their walls are not just straight, it makes for a cool stylized look! what I would suggest is applying that same mindset to the windows as well! make the bottom par…
  • so good love it looks even more better when it's in motion would have been awesome to move those floating rocks up and down a bit as they hover
  • great improvement from the start of the thread! I believe you are in the right track, keep having fun! 
  • Yes they will appear, since the cylindrical shapes will be rotated a bit after you pose the character, resulting more curved shapes from a certain camera angle. What I would suggest is to break up straight lines even before it is posed, that way it…
  • hello! good luck with the hand painting project! I also started by making tons of weapons, and I must say it's a great way to learn how to make this kind of stuff, so good luck with your project! regarding your model so far: try and keep in mind whi…
  • Looking good great project! I would suggest adding weight to the skull on the belt a little bit by making the metal behind it a bit pulled down where the skull is, like on the concept! So from front view the top side of the belt would not be perfect…
  • concepts looks really nice! Pretty cool that you set a challenge to yourself, keep it up! I like how they have an angle to them, and not so many parallel lines! You could bring that back to the model as well, try an exercises not to have parallel p…
  • hi! looks cool! I feel like the environment is a bit " space wasting " meaning that teh doors and interior height are a bit too big for the sacle of the dude. He feel a little bit too small for this environment I believe. It would also be a good ide…
  • hah you have been busy! your artwar entry looks ace! the pose is pretty cool aswell! viking sword looks deadl af! also how you like substance painter so far? keep up the great work cuban!  
  • here is the latest crime... wanted to have a go with the color green, since we are not that familiar..   process and stuff can be found on artstation! ( https://www.artstation.com/artwork/yl4QK ) concept by ( https://www.artstation.com/artist/del_ci…
  • greeennn! progress and wire on my artstation ( https://www.artstation.com/artwork/yl4QK ) concept by ( https://www.artstation.com/artist/del_cid ) model @tomenjerry nice textures! @Optinium Cool weapons, sharp! @zug zug  haha awesome very nice co…
  • I made a tutorial, where I talk about what I think about and how I push the forms on weapons like this! check it out, you might find some useful thing in there! 
  • Nice axe! I did a little paintover below, hope it helps! Basically, I think it would benefit your texture, if you emphasized the forms, and details a bit. What I mean by that for example is between the gold details on the head of the axe, you could…
  • model progress gif, highrez and stuff on artstation: https://www.artstation.com/artwork/Z9yNG a collaboration with Tamas Sarffi ( https://www.artstation.com/artwork/OzL58 ) who made the model aaand its based on Jan Unolt's concept! ( artstation.com…
  • spacegirllllll Progress gif, highrez and wire on artstation! ( https://www.artstation.com/artwork/Z9yNG ) A collaboration with Tamas Sarffi ( https://www.artstation.com/artwork/OzL58 ) aaand it's based on Jan Unolt's concept! ( https://www.artstat…
  • cool work all around guys! @YBourykina I'm glad you like it! Love the lux you posted, supppa cute!   @Pixelatedkiwi aawwww snap! looks awesome, love the surface detail you made! here is a feet... based on Aaron Griffin's awesome concept! presentatio…
  • feeeeet! never done this area of the human body from this close, so I thought I give it  shot.. based on a concept by the crazy awesome Aaron Griffin! ( https://www.artstation.com/artist/aaron-griffin ) progress can be found on artstation! ( https:…
  • Brienneeeeeee! after some fire and smoke, time for some ice and fog process and sketchfab can be found on artstation for those who are in to that type of stuff: https://www.artstation.com/artwork/06PP4 aand concept by the amazing Niconoff : https:/…
  • done!:D process can be found on artstation: https://www.artstation.com/artwork/06PP4 check out Niconoff's work: https://www.artstation.com/artist/niconoff @Tectonic the face is darker now!   @Natland I'm really glad you like this thread! I also lik…
  • @Wendy de Boer I'm glad you like it wendy! @Natland haha, thanks! here it is! @artrynk yessss! Brienne from game of thrones! it's super wip, but wanted to post it up anyway! head needs tons of work, many areas are not detailed at all, and overall…
  • @Freemouse I'm glad you like the dwarf! it was done all hand painted, straight on to the lowpoly model! The rabbit is really funny, love the overall idea, and the cool details you put in like the rodent on the backpack  
  • scary af ! looks ace!
  • @Pixelatedkiwi awesome work on the legion regions! also love the work you did with the characters you posted recently! at last a full character, been wanted to do one for a long time now! sketchfab model and a rough process gif can be found on my …
  • @Natland thanks for the feedback! I agree it needed some value changes for sure! @lotet thanks! Wanted to stick to the concept with the skin tone, but I see what you mean!  @gfelton thanks! all done! there is a rough process gif on my artstation (…
  • working on a berzerker right now... he is the owner of the axe from before! there are many unfinished parts, and overall it needs some adjustments, but the general idea is there I believe...
  • this time I painted on top of an old zbrush model I had!  soon I shall continue on with my handpainting projects!
  • looks cool so far! what I would suggest is to decide on a light source, and paint the model accordingly! that way, you can turn the forms in space with the texture really nicely, for example the shoulder armors could look like they are being lit fro…
  • @praetus haha I didn't understand why you posted it here it makes sense now, no problem! glad you came here by accident! @Amaury thanks! yes this thread starts to become an online digital art diary for me @amirabd2130 thanks! worked on this a l…
  • @Wendy de Boer : Thanks! I'm glad you like it! This is what I'm on now, maybe will turn it in to 3D after I finish painting him!
  • @SirCalalot looks cool so far! aaand done with this one! progress shots, and sketchfab thing can be found on my thread or on artstation.. around 2400 triangles and a 1k diffuse map https://www.artstation.com/artwork/4EO9n http://polycount.com/discu…
  • aaand done! had tons of fun with this one, I hope it shows progress shots and stuff can be found on artstation: https://www.artstation.com/artwork/4EO9n aand do check out Cedric's gallery, truly amazing stuff! artstation.com/artist/cedricpeyraverna…
  • @joseguilherme Thanks! @Poinball I'm glad you like it! This is what I'm on right now.. concept by https://www.artstation.com/artist/cedricpeyravernay  it's really rough right now, and basically all of the proportions are off.. BUT I wanted to shar…
  • an axe! done for a dwarf to hunt chickens with in a low lvl starting area... based on a concept by https://www.artstation.com/artist/yaohongzhi on my artstation, you can find a progress gif for this one! https://www.artstation.com/artwork/YbzYV …
  • and the sketchfab model which I cannot embed after I posted something :awesome: model
  • @Dragonar Thanks! calling the axe done! dunno when I can make the character holding this one..  2666 triangles 1k diffuse concept by https://www.artstation.com/artist/yaohongzhi progress gif for those who are interested:
  • wanted to post this here before figuring out a presentation and doing the final touches on the texture! should be finished in a few days... also it's only an axe now, but there will be a dwarf dude holding this one! 
  • sculpt looks ace, really love it! what I would consider, is looking at the concept and overall on the screenshots most of the time in the shadows the colors are less saturated, and as it gets to the highlight, and brighter part of the shape, it gets…
  • haha cool place I would add some kind of lamp, or outter "light device", which could add some nice details, and also if you are planning to do a night scene, then it would look really cool to have a lightsource in the night! 
  • @Jaco looks ace! @jmiles very nice! @YBourykina cool! I wonder how the rest of it will look like! finally done with this one! Based on Irakli Nadar's ( https://www.artstation.com/artist/nadar ) illustration!  model