Shiniku polycounter lvl 7

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Shiniku
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  • I thought this movie was fantastic. Was very faithful to the visuals and themes of the original, but IMO it improves upon it in almost every way. There's no way it will be as influential or iconic, but this is one of the best sequels ever made, I t…
  • Looks nice! It is a little blocky on the edges, and the wall of the tire looks a little strange/bare. Can we see the reference? Overall I think the tread is too pristine for the apparent age/wear of the tire. It may just be the lighting, but right n…
  • Nice work! I have to say I think your good model and base texture have been let down by the damage applied to it. It looks rather sloppy and unnatural. The wear & tear you see in the reference tells a story, but the wear on the model looks a li…
  • Yeah it looks like only your outside edges are jagged, it probably has to do with how you composited this, not the render settings.  Anyway, cool character, nice work! Have to agree that the aliasing is the first thing I noticed though
  • Thanks for the feature! Amazing work all around
  • Work in progress on a bust of Corey Stoll. Probably just gonna do a few minor tweaks and get some better screenshots before calling it done.  Forum Thread
  • Yeah, the skin tends to be pretty thin on the forehead so wrinkles tend to be a bit more subtle, right now the 3 big wrinkles on the forehead really stand out, especially because of the bulging skin around those wrinkles. Placement seems a little st…
  • First time "finishing" a spare-time project in awhile.  I did a concept for an Overwatch style character and a weapon, and decided to make the weapon. Hopefully I get around to the character. Not too sure if I hit the Overwatch style mark, especiall…
  • Dig the style! Looks like a rad character, good work!
  • Didn't like it, didn't hate it. Meh.  The story was very generic superhero movie fare, which was disappointing considering the hype about it being different from other comic book movies, but at least it wasn't infuriating like the garbage heap that…
  • I twirl my handlebar mustache like a cartoon villain. Also I keep those little hand-grip exercise things on my desk to fiddle with. I end up chewing the handles mostly.  I've gotten better about it recently, but I'm really bad about chewing on anyt…
  • Yeah.. the whole "using brushes is cheating" mentality sounds like something a student or instructor might tell you, but is non-existent in the professional world.  There's no such thing as cheating, you just do what it takes to achieve the best res…
  • @Stinger88 I agree somewhat, but I don't think it'll be that bit a struggle for casual gamers to pick up and play. The game is designed for smart, competitive, coordinated play, but you are matched with people with roughly your skill level, so it's …
  • Looks good, I'll definitely check it out. The music seemed really ill-fitting though. Usually I'm not the guy complaining about using a rap song in a trailer, but this was just distracting and really hurt my impression of the movie. Here's hoping f…
  • Been watching it.. it's mediocre. I'll take it till the end but the plotholes are strong with this one, and the lead character isn't very likable. 
    in 11.22.63. Reply by Shiniku Apr 2016
  • Looks decent. I really loved Days of Future Past, so I'm honestly pretty optimistic, even though nothing in this trailer really got me too excited. A bit disappointed in the look of Apocalypse, but oh well. The shot of him growing was pretty badass …
  • I just want to throw my hat in and also say that bigger is not necessarily better. When I first got a tablet, I went out of my way and spent a lot more to get a huge one. That desire just comes from a lack of understanding of the differences between…
  • I really enjoyed it. I like Daredevil better, but that's probably just because.. well, I like Daredevil better as a character. I also didn't think it was "slow" at all. I mean, it didn't have an action scene every ep like Daredevil, but in a world …
  • Yeah everytime I throw a molotov it seems to explode in my face or hit my companion. Meanwhile I'm always getting #rekt by enemy molotovs. Put more time in. Voiced main character still bugs me but this game is fantastic. Attention to detail is stun…
    in Fallout 4 Reply by Shiniku Nov 2015
  • Everything looked pretty good, the green baby stood out though. I feel weird about this. The trailer makes me definitely want to see it, however nothing really looked particularly interesting about it outside of the visuals. I guess I just want to …
  • Only got to play a few hours but it's awesome. It looks fantastic, the attention to detail is great. Having a lot of fun. As a long time fan of the series though, the voice-acted main character is bothering me a bit. He's already imparting too much…
    in Fallout 4 Reply by Shiniku Nov 2015
  • Higuy wrote: » Glenn needs to die the same way he died in the comics... it was one of the most dramatic character deaths in the comic (imo) and had a much larger impact on the story then it even would have if he was simply eaten by zombies. …
  • Yeah thankfully I've never had that urge. I usually make a fool of myself in the real world when I get drunk, and MAYBE say some stupid stuff in texts or facebook messenger, but I don't think I've ever had the urge to go to a forum and post when I'm…
  • You're always going to have to adapt some things, that's an important part of a 3d artists skillset, knowing how to properly adapt a concept to 3d. I think you did deviate in some ways that hurt the appeal and overall design of this vehicle, but …
  • I'm stoked for this, looks great, and it's awesome that they're taking a chance and changing up the formula. Things will have to be so different, I wonder if it'll still "feel" like Far Cry. I'm excited to check it out one way or another.
  • ironbelly wrote: » I see the value in saving time/money by re-using existing assets and then making those assets "yours" - but of course, I would be remiss to believe it will produce better results than trying to craft something that fits your vis…
  • Saw it on Skype, got one! Was excited to see it reach 10 so quickly too. Hope the actual image being used isn't as compressed as the one in the OP though
  • This tutorial on Marmoset's website should help clear a lot of that up for you: http://www.marmoset.co/toolbag/learn/pbr-practice I was going to go into more detail answering your questions, but that should really cover it enough to give you a ba…
  • Ged wrote: » For example will we ever see an episode where daredevil has finally cleaned up hells kitchen and the city is happy and he's a big hero? I would have to say thats unlikely because then they would have to stop making new episodes, kind …
  • Someone can correct me if I'm wrong, but you still need to hook that up to a PC. It acts like an extra, miniature monitor that you can draw on basically. What you're looking for is a Cintiq Companion which is a tablet PC you can use anywhere, but y…
  • I think you're really underestimating what it's going to take to complete a game. All you have is some concept art and some honestly pretty vague gameplay ideas. You don't even mention if your game is 2d or 3d, first person, third person, isometric,…
  • I mean yeah, man. Translating a 2D character to 3D is a big part of your challenge. That's one of the primary skills people need to develop. Yes, not every anatomical choice or whatever will translate perfectly to 3d, but how you choose to interpret…
  • Yeah habit is a weird choice. I never catch myself accidentally playing videogames. It's just one of many recreational activities I partake in, like going to the movies or reading comics. I love games, and there are certain games that I will clea…
  • He sounds like he just discovered a workflow he likes and now he thinks everything else is "wrong". Generally, don't listen to blowhards who give unsolicited advice at cafes.
  • Marine wrote: » Luther Strode. Guy buys one of those Charles Atlas magazines and unlocks his hidden potential, then finds out the other people who have done it as well as batshit insane murders. Currently on volume 3. Yeah, Luther Strode! And…
  • PyrZern wrote: » I just notice Batman is super buffed ! Like, dang. I always thought Superman is like a Str/Vit hero. While Batman is like Agi/Dex instead. Guess I have been wrong. Yeah it probably doesn't make much sense for him to be so b…
  • Here's the thing, it's not like if they stop making superhero movies there would be a sudden influx of smart, thought provoking cinematic masterpieces. The people always like their schlock, and frankly I prefer this to buddy cop movies.
  • I liked it more than I expected too. I've been a fan of all the Marvel movies, but based on the trailers I was really worried about this one. I was gladly pleasantly surprised though. Movie has a lot of heart and at it's core is a character drama…
    in Ant-Man Reply by Shiniku Jul 2015
  • Yeah a lot of the visual effects in comic con trailers aren't finished, so I hope they don't feel pressured to show the trailer to the public until it more accurately represents the final product. Anyway, as is that trailer was pretty boring. I l…
  • Got a chance to mess with the normal map filter, very cool, nice to have as a native feature. The performance on the clone stamp and healing brush are ridiculously improved. The 3d features seem a lot more usable now too, I might actually use it for…
  • I'll support it, some of those courses look amazing, and if everything goes well with it this could become an invaluable resource to artists who are starting out.
  • skyline5gtr wrote: » Im confused from the video it looks like your just pasting source images together or do you actually paint ? He mentions in that post that he covers how to paint and photobash, so he's using a combo of techniques. …
  • I think where Dark Souls II shined was the sheer amount of content. All the different armor sets, weapons, rings, items, areas, etc. All of that made PvP much more interesting for me just because of the wide variety of different builds you would see…
  • CreativeSheep wrote: » If Transformers didn't have the effects, it would be 2/10. The whole selling point of transformers was the effects. I'll exclude the first one. I mean... alright? There are plenty of good movies that have effects too. …
  • Yeah this one is pretty polarizing it seems like. I was amused enough while sitting there in the theater, but the more I think about this movie the more I dislike it. Meanwhile tons of people are giving it high praise, and I'm just dumbfounded. It's…
  • Kryzon wrote: » I agree with all that you said, but there's one more point. (Spoiler) I disagree.. he's been showing signs of remorse quite a bit the past few episodes, as well as signs that he isn't totally broken by Ramsay. I thought tha…
  • I enjoyed FFVII when it came out but I'm just not pumped at all for this. The trailer was cool, but I don't need to play this again. Never understood why people have been clamoring for a remake for so long. But I'm happy for those of you who were.
  • Kurt Russell Fan Club wrote: » Please be more like all the games except Dark Souls 2... It probably will be, it was rumored that Hidetaka Miyazaki will be the game director on this one again. He made Demon's Souls, Dark Souls, and Bloodborn…
  • They killed it. Damn, I am so pumped. The mod support on console is exciting too, although I don't have an xbone. So rad it's coming this year. The graphics look better than what i expected based on the announcement trailer too, it looks great. N…
    in Fallout 4 Reply by Shiniku Jun 2015
  • I'm excited! That trailer didn't get me pumped the way some of their others have, though. Looks like the might be diving more into the storyline with the giants we saw in DkSII? Also.. there can never be too many games like these for me.
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