Thanks for posting this, can't wait to give it a try
I love your first example can I ask how you went about using the tiling material with your trim sheet, did you utilise a second UV Channel or the mesh decal feature?
Ged - Nothing wrong with your workflow. working this way can really help nail the look of a concept or piece that is very organic or stylized. A lot of work that is modeled straight forward tends to lose most of those artistic rhythms, and it can be…
@edomi: creasing would suffer from the same issues like opensubdiv or doublesmooth, only very indirect control over the edge quality
Yeah, creasing makes lovely razor sharp edges. What I normally do in Maya is create a…
uuuuugghhhh, so good. Anyone knows of a Maya version of this?
Ha! no Maya version for you :P Max owns poly modeling !
Definitely saving this post.
Tomiajayi - I like your enthusiasm…
Man, I was just saving this guys work to my inspiration folder two days ago... being jealous of all his work and thinking he had it perfect. This is terrible, talent like this deserves to be around much much longer.