Here is my first submission too, but for an old subject.
I try making a cliff texture. I'm using substance 5.3
I have some variations based on the same graph. It's still very WIP. I'm not happy with the peebles and everything still nee…
Crazyeyes wrote: »
With the rocks specifically I took the lowest decimation possible back into Maya and marked all relevant rock edges as hard edges then I deleted everything else that wasn't hard and re-triangulated/quadrangulated. Then I just c…
About the curves, you'll want to have a good distribution of values, and have a neutral diffuse (ok not all the time).
I just desaturate your diffuse, and applied an ugly level. There's padding in the curve, but you get the idea.
Nothing to add about the lighting, but maybe texture might be reworked.
Right now stones are way to dark (just looking at the diffuse histogram), and it will be difficult to light them properly, if you want nice soft lights, with color variation.
Hey, nice concept!
About the bricks, yeah cracks are very subtles, and they are overpowered by the noise, plus it seems a little bit random. I'd be aware of the two bricks with less noise, it may be noticeable in your tile.
Maybe some of your bo…
I was asked for a tuto/breakdown about the making of the plaster. It's quick and dirty, I'll do a better and more in depth tuto later, but I will explain how I made both versions :
And this one
Parth wrote: »
@ boyo - those bricks are awesome.
Could you explain your workflow and techniques for it?
Hi, the workflow is similar to what naughty dog's guys explained in the "Vertex" bible, or behrooz roozbeh on the zbrush central's u…
thank you Jvalencia, i really don't think it's some of the best stuff here, there's too much talented people way waaaay better than i'll ever be, i'm glad you like it though.
About the colors, it depends, but most of the time it's compositing of di…
Thank you so much!!
The grass/leaves plane will be retaken.
I spent too much time trying to fill the scene with those, and it wasn't good.
I had others comments on grass/leaves, but i'll do this at the end.
AbKi and JamieRIOT : thanks! I'll try to work on contrast, and light gradient, but later, right now i spent to much time on tweaking over and over, I need to finish this, before I lost all my motivation ^^
Relly really nice!!
Nice vibrant colors!
2 comments : on the second picture the bounce light seems over saturated. Maybe that's what you wanted, but maybe it's too strong.
Second : the leaves on the tree looks like they are placed on the branch…