You are right! I will change these things.
+1, getting right to it
I will be changing the folds on these "wing" things on the back, I kinda feel like I made them too thin. Also, they give …
I understand your point mate, but I plan my work ahead. I never wanted to show HP body on its own, or make the version without coat etc. It's not just my sort of "whim", but I think it was enforced by looking at art in games. I don'…
No worries mate! Believe me, I love working on the anatomy, especially faces. Things that were mentioned by NuclearAngel are 100% correct and I would do it, if my character could benefit from that In this case, the lather jacket is …
I was planning to adding some stuff to scapula once I get to finish the body, but with arms, I don't really bother myself I am a firm believer on not wasting time on things that wont be visible.
I worked on it more today, tried to push the silhouette to match the concept more. Left my comfort zone with that, hard to drop all these things at back of my head about proper shapes, anatomy etc.
Planning to work more on the…
Texturing day 2, like most of the stuff, still gotta put some work on the gloves + added the very basic skin.
I'm planning to add some wear&tear to few parts, dust, dirt etc, globally, after everything is in place
The main reason is my stupidty few months ago! I thought it would be a good idea to finish the high poly with a pose. If I started working on him now I'd keep the regular A pose.
Thanks! Yeah, I loved that concept from th…
Thanks dude! Skin will come last, as it will take most of the time.
Texturing day1, focused mostly on leather parts and metals. Played with lighting a little, trying to get that Witcher feeling by using a panorama from the game.
Personally I think you are a bit too afraid to push in some details on his face, wrinkles should be deeper, you can make them pop by adding volume to what's between them.
Also, you won't be able to make good lips without having an option to open m…
Thanks! I will keep that in mind
I tried these things out, but didn't quite like it. Having swords on the back like that already doesn't make sense, as in real-life it's not possible to unsheath them, so I don't want to push…
I am a firm believer that if you art is good, people will notice, with or without the front page.
I did not really get mad/jelous/hurt etc. when I saw the "fun" post on the main page, but I usually go there to see some cool and useful stuff, thus v…
Thanks, I planned to work a bit more on anisotropic reflec.
Good idea about trying to shadow them a bit more, I might actually clump my AO a bit, that should help out. Also, the pic you posted gave me some ideas about how to break them up …
Thanks for the input mate, I will certainly work on that
Meanwhile, done some texturing on the lower park. Now gotta decide whether I want to make a vest like in the concept or maybe leather jacket.
Thanks for the input guys, I will take a look at that SSS
Regarding the ear, thanks for pointing that out. I have a tendency to ignore it, because it might be covered by hair, but I gotta drop that
That's the back