That is a cinematic type of workflow, therefore its not real-time.
Yeah, that was planned, every face is different
Besides the things that guys already mentioned, you could also try to lower down the noise on some parts.
The black on black might work if you work on the overall roughness, but I am not sure. Also, if you do, dont use pure black, because it doesn…
First of all, pick one movie with Bale that you want likeness from. He looks different in most of the movies he does, his fat % changes, makeup etc.
The likeness is somewhere there, but if you really want to push it further you need to read up on f…
Thank you! To be fair, I did not plan on adding them from the very beginning. Once i got into texturing I noticed that he forhead looks really boring, so i probably will do that
Im really into skin-shading, so I felt I need to try …
Does polycount matter these days ? I mean characters with 25k tris vs 80-100k tris.
Of course, if you apply for Blizzard 100k tris characters it doesnt make sense, I mean overall
Thanks for the tips!