Looking good, I think something that could help to sell the feel of the pressed metal is to add some subtle indentation around the bolts and screws and shit like this
Also I think the magazine stamping needs some refining as it's a bit too soft imo…
OoOoHHHhhh i also wanted to add that the chipping on the suppressor looks good as well and you should add a little bit more of it in areas where the suppressor is gonna bump into shit, it adds a lot of character and looks zesty
I really hope you're planning on pushing the textures even more. You've got a solid base going, time to go to town and start adding some cool details and good spots of roughness/color variation. I'd also try adding some colors to your metal so that …
Just finished this bad boy, my thread for this guy can be found here: http://polycount.com/discussion/183004/wip-stgw-57-sig-510#latest
Artstation link as well: https://www.artstation.com/artwork/52eBE
Exams are done for me and I am almost done with the textures Here are two quick renders I put together last night:
For the moment, I'm just trying to get all of the big details done on every piece, then I will make a dust pass, and finally another…
If I were to work more with splines I'd not hesitate to purchase Polyline Pro by @miauu.
You always seem to know the best plugins/scripts for max, which ones would you recommend that all max users should have?
As my finals are coming up soon, I'm running out of free time to work on this thing, unfortunately. Should have some proper updates this weekend, but for now, here are some quick renders I whipped up last night
I quite like the idea but I felt like you could have pushed this much more. More clutter around the office would have helped to make this feel much less bland, along with maybe a bit more wear to some of your materials (albeit not that much).
It looks like the magazine is made from the same metal like the receiver etc. I dont know if that's the case with the real rifle but that's something because it looks a bit weird to me.
Huh, I hadn't noticed this but I will defi…
No, that's misinformation; metalness does not have to be binary. Not that OP has stated they're using metalness or spec yet anyway.
Yep using metalness on this project.
Thank you for…
not sure if i really like that smudged look on the receiver to be honest. looks quite good on the furniture, but you need some more sharper details, or more metalness on that metal
Do you mean add some contrast to so…