Hey guys, wanted to share my final renders of my interpretation of Pavel Proskurin's concept: https://www.artstation.com/artwork/Q0a9l
The original concept can be viewed here: https://www.artstation.com/artwork/YRl9q
Yeah NP man! Also I forgot to mention it but also go watch Millenia's old gun tutorial, that has some fantastic tips in it as well.
Anyways, I've just finished up the final renders for this thing and put it on ArtStation:
How to make this black metal?
I highly suggest watching some of racer445's old tutorials. While his workflow is outdated his theory and general practice for when it comes to creating materials still applies.
Thanks for kind words, again :P
That mat work is absolute fucking top shelf Graham
Huge thanks dude, been using a lot of your textures as inspiration on this one
Had some more time…
Did some metal tweaking tonight. Sry for peeps following this project, I know progress is being really sluggish but I've got a decent amount of IRL shit at the moment that's taking up a lot of my free time.
I'm in love with this gun. its amazing and very realistic. one thing i would suggest though is to re-texture the gun handle:
it looks a bit rubbery. also retry your surface imperfections such as the grime on the handle. other tha…
Wow this is some incredible art! any chance for an .mview preview?
I might do one when I'm done but I don't really like using them since it's really easy to rip the model and textures from the webpage.
Had hoco this weekend so I had like no free time but today I managed to do some re working of the knurled grip areas and add some more love to the plastic's roughness and add some wear and tear to the darker metal in a few areas.
Edit: I changed t…
I'm trying to get the wholes set into this mesh where the bolts fit into the casing. having trouble making circular cutouts while retaining the surrounding surface quality
Could you post a picture of the problem area?
Looking good, I think something that could help to sell the feel of the pressed metal is to add some subtle indentation around the bolts and screws and shit like this
Also I think the magazine stamping needs some refining as it's a bit too soft imo…
OoOoHHHhhh i also wanted to add that the chipping on the suppressor looks good as well and you should add a little bit more of it in areas where the suppressor is gonna bump into shit, it adds a lot of character and looks zesty
I really hope you're planning on pushing the textures even more. You've got a solid base going, time to go to town and start adding some cool details and good spots of roughness/color variation. I'd also try adding some colors to your metal so that …