
Chastity Marks
Rating: 8
baseq2/players/chastitymarks
Intro
I couldn't find much information on this character, but from what I gather, she's a teenage vampire, I think. This a comic book character that was converted to a Quake2 PPM (twice!) for the Chaos Comics PPM competition. This is one of two models by two authors, the reviews will be linked to each other.
The Model
The model is decent. It looks like a woman, which is probably good, since it is. :) It's less busty than the other Chastity model, and probably a little bit more realistic that way, except that her breasts are one object instead of two (like the other). It's not really that noticeable with the skin on though, and it's not worth griping over. The head looks pretty good, and the hair as well. I think I like it a bit more than the head\hair of the other model actually.
Now I'll point out the little flaws that I noticed. First, there's a teeny little poly in her left knee (in the stand frames) that is just sitting there looking kind of strange, at least in flat shaded mode, but it's nothing to worry about. The right arm doesn't look all the way attatched at the shoulder. And the ass.. I have NO idea what's going on there. There are polys overlapping everywhere and parts of it are sticking out in places they shouldn't... it looks VERY strange, and I'm going to have to dock a half star for that.. that just shouldn't happen to a model.
The model also has a poly count above 800 (834 to be exact) and with the weapon that adds up to about 900 polys. That's not too good. The author modeled a mouth with teeth onto the model as well, which probably necessary, but was a cute touch nonetheless. Basically, the model could have been optimized a bit better. I'm docking half a star.. don't think me cruel. :p
Nitpicking aside, this is a pretty good model, better than a lot of female models I've seen. I can imagine the work that went into this, because female models are generally harder to model and animate. Four stars.
Score: 8
The Animations
The animations were pretty good, a bit above average. The stand frame wasn't too impressive, as it looks like up till frame 20 she's standing there looking one way, and from frame 21 to frame 40 it looks like she does the exact same thing going backwards. But that may just be me.
Overall, the animations were handled well. :) The run frame looks kind of cute, as it looks like she's prancing along, looking very girlish. Excellent. The way her 'girlfriends' bounce around is a bit strange however. It looks like they're bouncing up and threatening to smack her in the face and give her a black eye, and trust me, they're probably big enough to do that.
I did enjoy the touches the author added to the waves though. The salute looked wonderful. She bows down and puts the gun behind her back, and overall, it just looked cool, and seemed to have more character than the other Chastitty. Uh, Chastity. *ahem*
The pain frames were handled reasonably well too, but I get the impression that there was only one keyframe made for the whole thing (note: apparently the author used qME, which would prove me wrong about the keyframe. Joint track, maybe. It just looks funny). In Pain3, her left arm passes through her left breast, and that's not a good thing. That'd be a quarter of a star there, and I imagine I'll find something else to bitch about to even it out into a half star.
The point animation was quite cool too, I like how the author went about doing it, it may not seem too impressive, but it's not done the same way most other people do. Nice.
The death animations are also MUCH better than on the other Chastity model. Each one is different and she lands in a very dead-looking, or at least painful-looking way. Very, very nice handling. She also lands in some interesting ways, with her leg twisted partway around and her calf kind of hanging in the air, but that's not a bug. That's exactly how it would look if someone were to die that way. EXCELLENT little touches, kudos to the author!
The only complaints I have about the animations are that some of them look just a wee bit stiff, and most of the time her breasts are AMAZINGLY active, bouncing about like jello. When she stands up straight they bounce up and stand proudly at attention, and when she moves from side they bounce some more. If he'd have toned down the breast bouncage a bit it'd look more realistic, but it seems that they have minds of their own. ("Hey lefty, let's go this way!" "no way, girlfriend! I'm goin THIS way!") It doesn't look too natural. I'm docking 1/8 of a star for the stiffness in animations (which is actually qME's inability to be smooth by itself) and 1/8 of a star for the happy bouncy breasts.
That's about all I can complain about. The author did a STUNNING job with qME. I know what a bitch it is to animate with and I commend the author for his amazing work. Anything below 4.5 stars would be unfair for these animations. 4.5 stars it is.
Score: 9
The Skin
*sigh* The skin is were the model sadly, doesn't whoop ass. There are 5 skins included with the model. There's the normal Chastity black leather outfit, the two CTF skins, an 'Anarchy' skin with tight-fitting shorts and half shirt, and a nude base skin. The skins are low-detail and don't have a whole lot of shading. The muscles are very low contrast, and places where it should be darker (like her cleavage) aren't as dark as they ought to be.
Overall, I guess the muscles are alright, at least they weren't totally flat shaded. It's still a bit hard in some places to tell though, if it really is flat or not. The Anarchy skin is alright, the fabric looks a bit strange, torn, I guess, but the jean shorts (almost like a denim bikini bottom) are decent and show a bit of detail. There's 30% wasted space which is rather high, but lower than the other model. However, the skin is 256x, which is a VERY good thing for GL users.
I won't go into much detail on the nude skin. I don't much recommend authors doing nude skins for their model, but hey, it's his model. As mentioned before, the muscles aren't very well-defined. The breasts don't have much and the cleavage is hardly there at all, which makes her look flat on the skin, but on the model, uh, isn't. Not good. However, the author did do a good job on the belly button ring, considering he only had about 9 square pixels to fit it into. And, uh, I'm not going lower than that. All I'll say is, that was a pretty decent use of gradients, it looks better than just a flat color. *ahem* MOVING ON!!
Overall, the skins are about average, maybe a little below. I think the skins deserve about 3.5 stars. He DID try to do the muscles right, which most people don't, I'll give him that much. The face looked decent as well. 3.5 stars.
Score: 7
Sounds
The sounds aren't the best, but they are better than on the other Chastity model. They sound MUCH more in-character than the sounds on the other model, and they're brief and to the point. I laughed out loud when one of the pain sounds was "YEEEAAHH!!".. that's just sick! ;) On one of the gurp sounds (I believe it was) there was some feedback on the mic that was high-pitched (all the dogs in my neighborhood started howling). A few the sounds sounded like someone was a few feet away from the mic, but other than that, the sounds were just fine. The sounds sounded just like a woman, I guess. The pain and death sounds sound just as suggestive most other female sounds.. if you've ever listened to the Q2 female sounds, you'll know what I mean. 4 stars, because of the feedback and the so-so quality.
Score: 8
Visible Weapons Support
There's full vwep support. Nothing much to say, hey, they're weapons, and they're visible. :) They sometimes pop through the body, but it's not too terribly noticeable.
Pack Inclusion
Sure, why not? There's nothing truly debilitating about the model that would keep it out of the pack. Download cute little gal now, and don't stare at the nude skin while your mom's in the room!
"bend over!"
review by Jon "shine" Jones
author name Andrew Eglington
tris.md2
Vertices 575
Mapping Vertices 575
Polygons 834
Skin size 256x256
Skin Wasted Space ?%
weapon.md2
Vertices 42
Mapping Vertices 70
Polygons 72
Skin size 128x64
Skin Wasted Space ?%
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